Compact convolutional neural network cascadefor face detection / I. A. Kalinovsky, V. G. Spitsyn
Уровень набора: CEUR Workshop Proceedings, Online Proceedings for Scientific Conferences and WorkshopsЯзык: английский.Страна: .Резюме или реферат: This paper presents a new solution to the frontal face detection problem based on a compact convolutional neural networks cascade. Test results on an FDDB dataset show that it is able to compete with state-of-the-art algorithms. This proposed detector is implemented using three technologies: SSE/AVX/AVX2 instruction sets for Intel CPUs, Nvidia CUDA, and OpenCL. The detection speed of our approach exceeds considerably all the existing CPUbased and GPU-based algorithms. Thanks to its high computational efficiency, our detector can process 4K Ultra HD video stream in real time (up to 27 fps) on mobile platforms while searching objects with a dimension of 60×60 pixels or higher. At the same time, its processing speed is almost independent of the background and the number of objects in a scene. This is achieved by asynchronous computation of stages in the cascade..Тематика: электронный ресурс | труды учёных ТПУ | распознавание лиц | нейронные сети | классификаторы Ресурсы он-лайн:Щелкните здесь для доступа в онлайн | Щелкните здесь для доступа в онлайнTitle screen
This paper presents a new solution to the frontal face detection problem based on a compact convolutional neural networks cascade. Test results on an FDDB dataset show that it is able to compete with state-of-the-art algorithms. This proposed detector is implemented using three technologies: SSE/AVX/AVX2 instruction sets for Intel CPUs, Nvidia CUDA, and OpenCL. The detection speed of our approach exceeds considerably all the existing CPUbased and GPU-based algorithms. Thanks to its high computational efficiency, our detector can process 4K Ultra HD video stream in real time (up to 27 fps) on mobile platforms while searching objects with a dimension of 60×60 pixels or higher. At the same time, its processing speed is almost independent of the background and the number of objects in a scene. This is achieved by asynchronous computation of stages in the cascade.
Для данного заглавия нет комментариев.