Найдено 8 результатов.

Сортировать
Результаты
1.
Directions of myth research in video games / E. Knyazeva, E. V. GalaninaУровень набора: (RuTPU)RU\TPU\prd\225573, 2312-2978, Journal of Economics and Social Sciences, electronic scientific journal / Institute of Humanities, Social Sciences and Technologies = 2012-Описание: 1 файл (288 Кб)Доступность: :

2.
Sociocultural Competence Training in Higher Engineering Education: The Role of Gaming Simulation / E. V. Galanina, A. Bikineeva, K. GulyaevaУровень набора: (RuTPU)RU\TPU\network\2898, Procedia - Social and Behavioral SciencesДоступность: :

3.
4.
5.
Sociocultural competence-oriented curriculum for engineering education in Russia / E. V. Galanina, T. AdamovaУровень набора: (RuTPU)RU\TPU\network\14324, SHS Web of ConferencesДоступность: :

6.
7.
8.
Ethical Issues in Russian Higher Education Institutions / A. A. Dulzon, E. V. Galanina, E. SakharovaУровень набора: (RuTPU)RU\TPU\network\11959, The European Proceedings of Social & Behavioural Sciences (EpSBS)Доступность: :